Accessibility for educational games is a work in progress across the industry. We continually seek solutions to make our products fully accessible and we strive to adhere to established standards for accessibility and usability on each new project. Some of our older products may not be accessible in all areas, and have not been optimized for current accessibility recommendations. Here, we offer the content and approach of this game, so that learners are better able to find alternative content and ways of learning.
Content of the application
Potluck Panic! is a free-to-play online card video game developed and published by Innovative Media Research and Extension in partnership with the University of Delaware. Reminiscent of a tabletop card game, this food safety game involves tracking and solving food safety issues from harvest through processing, production, and consumption. Users investigate where food safety issues arise along the process of preparing and serving food (such as for a potluck party), and what can be done to prevent these mistakes. Potluck Panic is an online, food safety card game for college students. It was designed to target students with futures in restaurant, catering, or food safety careers. It is intended as a light training module, to help users identify where food safety can go wrong throughout the process of preparation and to highlight common mistakes that people make, whether in production, preparation, or transportation, that can cause food to go bad. It was intended to have a slight learning curve, so that if users don’t know the language of food safety, they can still play it and learn along the way.
- Input devices
- Requires mouse or trackpad, may be accessible for some special equipment replacing trackpad. It does not include an option to map buttons to the keyboard, which may create difficulty for those who need longer to perform tasks with the mouse. This module requires very little precision, so it may be suitable for users with fine motor issues or eye hand coordination difficulties. The module requires mostly mouse or trackpad clicking and limited dragging.
- Ambient noise is used; however, the game an be completed without sound. Music and sound effects can be turn on and off by clicking icons at the top of the screen.
- Color blindness
- No key elements of the game are identified by red or green.
- Visual Aspects
- Font color, size, and type cannot be adjusted. For optimal visual quality, the game should be played in full screen mode.
- Cognitive Aspects
- The game does not include a practice mode to allow players to familiarize themselves with the game’s controls. However, it is not time-limited, and players may take as long as they need to play each round.
- This game is available in English only.
© 2016, 2017 NMSU Board of Regents. All right reserved. NMSU is an equal opportunity/affirmative action employer and educator. This material is based upon work supported by the National Institute of Food and Agriculture and U.S. Department of Agriculture, under award number 2012-7003-20059. Any opinions, findings, conclusions, or recommendations expressed in this publication are those of the author(s) and do not necessarily reflect the view of the U.S. Department of Agriculture.